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Shadow puppetry flesh and blood
Shadow puppetry flesh and blood









Leave a comment wherever you find this.Share this content to your local pages, channels, chats, etc.Check me out on YouTube alongside my brother on our channel: Flesh and Blood Brothers.Please consider supporting me on my new Patreon campaign.If you’re a fellow content creator, hit me up! I’d love to boost your SEO by creating a post about you and flooding your content with backlinks. If you want a solid foundation for an effective Chane deck of your own, check out this video. It can be challenging as a player to remember all of the beginning and end of the turn triggers but do not let that stop you from trying out this relentless hero. The late-game turns are Chane’s opportunity to use 7+ cards at his disposal to break through the opponent’s defenses and close out the game. In conclusion, Chane uses a multitude of triggers, cards, and effects to overwhelm his opponent each and every turn.

shadow puppetry flesh and blood

Welcome to the Library of PainĬhane Essentials video by Flesh and Bloodbrother Brandon! Since Chane players will have about 33% of their deck playable from the banish zone, you will be adding 2-4 playable cards to your side of the board every turn. On the last couple of turns of the game, you may be banishing 6-7 cards from your deck. The pace throughout the game increases linearly 1, 2, 3, 4, 5, etc. The Soul Shackle requires Chane to banish the top card of his deck at the beginning of each turn. Oh, and by the way, you can do this more than once per game if you are leaking arcane damage with the help of your weapon.Īnd another thing, it can also block for 1 in a pinch or when you are done with them! The Banished Zone - The Writing on the Wall That is 3 attacks, and a 4 power weapon swing with only 2 cards from the hand if your banished zone is prepped with some blood debt attacks. Now Chane can attack with another Runeblade or Shadow attack card, Soul Shackle, attack with another Shadow or Runeblade card from hand (or banished zone), and then swing the full-powered Rosetta Thorn. This will result in Chane gaining an action point since Mauvrion Skies has go again.

#Shadow puppetry flesh and blood how to

Here’s an example of how to gain an extra Action Point using the Spellbound Creepers:Īfter attacking, Chane will pay 1 resource to play Mauvrion Skies as an instant from his hand. Chane players use many attacks which can be played from the banished zone, allowing the Shackle banishes to feed the machine of go again that will be generated each turn. Now that we know Chane can “go wide,” attacking multiple times per turn, how do we ensure we have enough attacks in our hand to play? The Soul Shackle demands that, at the start of your turn, Chane must banish the top card of the deck for each Shackle created thus far. Shadow Puppetry from Monarch Art of War from Arcane Rising and Mauvrion Skies from Crucible of War. When you combine the ability to “Shackle” with cards like Shadow Puppetry, Art of War, and Mauvrion Skies, you overwhelm your opponent with many instances of damage. This gives the next Shadow or Runeblade action go again-allowing you to chain together multiple attacks on demand. How does this all come together to create a library of pain? Soul Shackles - The Engine of Chaos Chane, Bound by Shadow and Soul Shackle token from Monarch.Įvery single turn, Chane is going to create a Soul Shackle. Instant speed go again for phantom Action Points. We’re looking to grow the channel substantially this summer, so get your subscription now! So, you want to be a Chane player?Ĭhane uses a complex combination of cards and effects to become more threatening each turn the game progresses.

shadow puppetry flesh and blood

He and I make up the two halves of the Flesh and Bloodbrothers YouTube channel. This article is brought to you by my brother, Brandon.









Shadow puppetry flesh and blood